![]() Last week, player B-Baka came in 5th place in the Challenge playing Madness: Proof of this is its constant presence in the Top32 of the Challenges. Madness is increasingly establishing itself as an aggro option in the new format. Discarding an Anje's Ravager and killing a Murktide Regent at the same time can be the difference between victory and defeat. On the sideboard, Bone Shards becomes a constant piece that abuses the discard mechanic while allowing it to deal with planeswalkers and creatures. In mid and late game, OUAT works to get that missing mana to cast Faithless Looting with flashback or get a creature to repopulate the board. The last noteworthy addition is Once Upon a Time which several times serve as a free spell, which allows for even more degenerate game starts. Regarding spells, the deck now has Burning Inquiry, which often, in addition to serving to trigger madness, also helps to disrupt opponents' hands, especially against combo. Your creature pack gets the addition of Blazing Rootwalla and Anger which allows the deck to be even faster and more explosive. Here the deck undergoes profound changes and practically gains its current face.īlue is eliminated and Madness goes into Jund colors. Madness earned the addition of Blazing Rootwalla and in the very first Challenge where the MH2 cards were already legal, we had a Madness in 12th place piloted by the player CVWX: With the advent of MH2 the format changed a lot. Perhaps the most interesting card in this list is the spot removal/direct damage Fiery Temper which allows you to speed up the clock and deal with threats. To do so, the deck still used four colors, so it could have access to Faithless Looting and Careful Study. The discard mechanic allows you to abuse Hollow One and Vengevine as well as allow Ox of Agonas to Escape faster. This extremely recursive creature serves the purpose of beatdown, while allowing you to trigger all cards in the deck that have madness in this version, we have Basking Rootwalla, Asylum Visitor, and Anje's Ravager. If that wasn't enough, Madness is a deck whose popularization in MTGO is quite indebted to the efforts of a Brazilian player, Vicente Mahfuz (MahfuzVanGogh), who gave us a brief interview about the deck that can be found at the end of the article.Īccording to Vicente, the key to port Madness, a deck of which distinct HollowVine variants has been making great results in Vintage for some time, since both Hollow One and Vengevine can be abused with Bazaar of Baghdad) was Putrid Imp However, if not and, nevertheless, I committed a profound injustice and did not speak of the deck that has been showing itself a threat for the albino monkey decks in its most diverse variants.Īs I need to correct this injustice, this week I'm going to dedicate the entire article to Madness, which as the name implies, is based precisely on the keyword of the same name and several forms of discard to clog up the board with creatures of all sizes, colors and flavors. Last week I discussed some various possibilities of getting around the great bogeyman of the post-MH2 format, Ragavan, Nimble Pilferer. ![]() In this week's article, we'll talk a bit about Madness, the new aggro deck that has been establishing itself in the format after the profound changes brought about by MH2. Typically you want this to be either a big dredger: Golgari Grave-Troll, Stinkweed Imp, or the almighty Phantasmagorian.Another week and another article. At the clean up step you will have 8 cards in hand and have to discard one. ![]() So you draw your first seven, wait patiently for your opponents to do there T1, get passed the turn draw your card then skip to clean up. This deck works by always keeping your first seven card hand and trying to always be on the draw. With out further aude let's get to some explanations! I know! I get it! If you have never seen a manaless dredge deck you're probably sitting there scratching your head like "what?" But once you understand how to play the pseudo game of magic known as Dredge it will all make sense. Below is a list that us considered budget in Legacy and I was able to build for about $168. Instead manaless dredge aims to abuse graveyard affects such as flashback and re-animation to either combo out or flood the board with 2/2 zombie tokens. In the Legacy format though Dredge stands as a reminder that magic doesn't always have to played in the traditional sense using land to play creatures and spells. Dredge is an archetype of magic that has been around for some years now and is most commonly seen in Legacy but rogue brews that include mana pop up in modern from time to time. Yes, that's the number zero, as in manaless. Ayyo! Crytosse here with something a little out of the ordinary, a magic deck that uses 0 lands.
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